EvilInput(TM)
DirectInput has been one of the commonly used components of game engines, especially the ones developed by hobbyists which easily cloaks the fact that it’s actually quite deprecated. Read more…
DirectInput has been one of the commonly used components of game engines, especially the ones developed by hobbyists which easily cloaks the fact that it’s actually quite deprecated. Read more…
Regular expressions can actually be quite messy. Don’t you think so? Well, think not before you see this… Read more…
Bit fields are probably one of the least popular language features of C/C++. By using bit fields the programmer can precisely define how many bits are occupied by each member of a struct or class. Read more…
… you would think. Maybe not, but many people seem to agree with that. One interesting fact is that, though, Java’s allocations are much faster than classic malloc allocations. Read more…
Merhaba,
Uzun zamandır aklımda olan blog fikrini hayata geçirdim sonunda. Zor kısmı başlamak gibi geliyordu hep, sürekli ertelediğim için olsa gerek. Read more…
I didn’t have time to create a neat website for the stuff I wanted to post, so I thought a blog instead would do the job. Read more…